Art meets AI:
Twixt tool and being

Johanna Bruckner, Atmospheric Drafts of Intimacy, 2020, Video still
Courtesy the artist

05/14/2025

9 min reading time

Artificial intelligence is here to stay in our everyday lives, be it as a tool in creative-artistic processes or as a central topic in films and series. But how exactly do artists and filmmakers see it? A trip through art and film history gives some idea…

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Long before the flood of AI-generated images accompanied our everyday lives as a matter of course, in the 1970s, British artist Harold Cohen faced up to the question: “What are the minimum conditions under which a set of marks functions as an image?”. Starting from this question as to what exactly constitutes an image, as of 1972 he compiled his computer program AARON which he continued to work on until his death in 2016. The program was able to independently paint pictures on canvas. Initially more abstract themes, but later figurative painting that Cohen in part then colored until AARON was eventually able to paint in color. While a knowledge of the different styes had to be inputted into the program in program code, it then independently applied the knowledge thus gained.

In 2025, in other words 50 years later, AI’s impact has shifted mainly into the digital space, although its effects are felt ever more in everyday life: AI replaces human programmers, is a medical assistant obsessed with details, handles the bookkeeping, discharges translation duties, and writes term papers. And the art and cultural world is also starting to feel its impact: By means of a simple command you can already create digital images on your smartphone or write pop songs with the right programs you can master music productions or dub the soundtracks for a film in another language. This trend is still relatively new, but film and video art have since the 20th century been busy exploring the potentials of artificial intelligence.

Harold Cohen with a painting machine at the Computer Museum in Boston, 1995.
via Harold Cohen Estate, Image via nytimes.com
Fritz Lang, Metropolis, 1927, Film still
Image via austrocult.fr

AI in movies – the theme of social disruption?

It crops up for the first time in 1927 in Fritz Lang’s “Metropolis”. In the somber dystopia on a merciless two-class world in which the workers labor under inhuman conditions to enable the great lives of the rich caste, an inventor creates a female machine-person who triggers a revolt that brings the class system to its knees. In his monumental silent movie, Fritz Lang thus introduces a link between the theme of AI and social upheaval as a subject that crops up repeatedly in all manner of variations in filmic portrayals.

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Another milestone in the narrative on androids, meaning human-like robots with their own element of self-awareness, is doubtless Michael Crichton’s “Westworld” of 1973. There, people can live out their lusts and violent fantasies in futurist theme parks: By day, they can play gunslingers and kill robots who by dint of their programming cannot defend themselves. By night, they enjoy sex with the robots’ female partners, while the broken robots are being repaired in order to suffer the same fate anew the very next day – until a system error drives the androids to rise up in fierce revolt. In 2016, the eponymous TV series came out, whose first season highlighted the many different layers to the complex philosophical issue of gaining self-awareness before losing tis way in subsequent seasons in ever more tedious action plots. Crichton’s movie also wrote history in terms of production technology as it was the first film ever to use digital image processing.

Michael Crichton, Westworld, 1973, Film still
Image via moviepilot.de

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The question when an AI fundamentally differs from a human and whether they would perhaps act more humanly than their creators is something highlighted in Ridley Scott’s sci-fi classic “Blade Runner” of 1982. The film is loosely based on Philip K. Dick’s 1968 dystopian novel “Do Androids Dream of Electric Sheep?” in which a shabby cop hunts down worker robots who have deserted from their posts and are evidently completely emotional beings. The themes of exploitation and oppression of human-like robots led subsequently to an ecofeminist and Classicism-critical reception of the movie while others analyzed it in terms of themes from the philosophy of religion or for a critique of racism and slavery.

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James Cameron, Terminator, 1984, Movie poster
Image via media-paten.com
Mike Rianda, The Mitchells vs the Machines, 2021, Film still
Image via netflix.com
Fred McLeod Wilcox, Forbidden Planet, 1956, Film still
MGM/Photofest, © MGM; Image via nortonsimon.org

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Films about AI have always zoomed in on the fear of their destructive potential. As early as Fred McLeod Wilcox’s 1956 sci-fi classic “Forbidden Planet”, a researcher finds a machine on a remote planer that has infinitely potentiated human abilities and yet has completely destroyed the culture that once created the machines. In the “Terminator” movies, the human-like, genuinely masculine Cyborg acts either as a merciless killing machine that seeks to exterminate humankind or as the white knight who is humanity’s sole hope and at the end sacrifices itself for us. Even in children’s movies like “The Mitchells vs the Machines” (2021) the AI sets out to eradicate humankind – this time with almost absolute powers granted it by a stupid Silicon Valley CEO.

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Other films about AIs set out to explore gender relationships. In Spike Jonze’s “Her” (2013) a man who works as a ghostwriter compiling personal letters for other people but is himself unable to maintain a deeper relationship, falls in love with an intelligent operating system with whom he exclusively communicates verbally. Alex Garland’s “Ex Machina” (2014), by contrast, reads like an allegory on the patriarchy: a female android acts as a complete projection of its sexist inventor and for his sensitive counterpart who seeks to save the AI which he perceives as a virgin in distress. Sandra Wollner’s decidedly disturbing movie “The Trouble with Being Born” (2020) tells the story of a child-like AI whose owners created it in the image of their daughter, who has disappeared. Alongside complex moral issues in our relationship to AI, the film focuses on the emotional world of the android, ergo on the sorrow in knowing that it is a thing and precisely not a human.

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Alex Garland, Ex Machina, 2014
© freepresshouston.com, Image via martinthomaspesl.com
Spike Jonze, Her, 2013, Film still
Warner Bros. Pictures, Image via slate.com

AI in video art – medium of reflection and partner in collaboration?

Ethical and moral issues also crop up in artists’ exploration of AI. In Helen Knowle’s video piece “The Trial of Superdebthunterbot” (2016) the AI of the same name has to answer for itself in court, charged with manslaughter. The film, based on a performance by the artists, has the prosecution and the defense speak before the jury debates whether an AI or instead its creator should be held to account. Other artworks concern themselves with the actual or speculative impacts on society of the new technology: Johanna Bruckner’s computer-generated video worlds and the multimedia installations imagine, in works such as “Atmospheric Drafts of Intimacy” (2020) human, transhumanoid or digital beings that are in constant interaction with themselves and their environment, while in “Molecular Sex” (2020/2024) a fictitious sex-bot constantly changes sex. As part of an EU-funded “Science, Technology & the Arts” residency she is currently busy “Exploring Human – AI Relationships” in Dresden.

A futuristic collage featuring a humanoid robot and an athlete in dynamic red colors.
Johanna Bruckner, Atmospheric Drafts of Intimacy, 2020, Videostill
Courtesy the artist
Courtroom with robed lawyers, a drone hovering above the scene, spectators in the background.
Helen Knowles, The Trial of Superdebthunterbot, 2015
Courtesy the artists
A judge at the courtroom table, surrounded by monitors and a coat of arms in a pastel-like depiction.
Helen Knowles, The Trial of Superdebthunterbot, 2015, Gerichtszeichnung von Helen Knowles und Liza Brett aus einer Performance 2015 in der Oriel Sycarth Gallery
Courtesy the artists

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The artist duo Friedemann Banz & Giulia Bowinkel relies on visitors using Virtual Reality goggles in the exhibition spaces to encounter the avatars they have programmed and which present AI-generated thoughts on the world. The duo uses digital worlds and AI alike as tools and as a medium of reflection: In their virtual chamber play “Poly Mesh” (2020), the viewers are the human sand in the ointment who come across an AI whose future forecasts have gone nowhere, but by virtue of the viewers’ presence embarks on a new loop of computations.

In his essayistic book “Der Konjunktiv der Bilder – Meine virtuelle Kamera (K.I.)” (The Conditional Tense of Images – My virtual camera (AI)” that came out last year, German filmmaker and author Alexander Kluge discusses the new type of image that is now possible thanks to text-to-image generators. An essential property of film art, Kluge suggests, is that “the material and the technology behave rebelliously toward all predefined intentions”. The mistakes produced by image-generating AIs, currently still in their infancy, are thus a beneficial element that almost always exclusively have an “inner reason”. The order of the day must therefore be to always utilize the advantages of technology until these errors are completely eradicated and all that remains is a mediocre world of images. As a digital appendix, the QR codes in the book take you to short films available for streaming online that present Alexander Kluge’s worlds of images produced using AI.

Palo Alto, KM Halle fĂĽr Kunst und Medien Graz, exhibition view, 2018
Foto: Markus Krottendorfer, Image via banzbowinkel.de

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In the context of what US-Turkish media artist Refik Anadol terms a veritable “human-machine collaboration”, for several years now he has created huge installations that he terms “AI data painting”. To this end, an AI is fed with thousands upon thousands of Terrabytes of publicly available photos and then independently creates from these data fluid animations that are projected onto a huge screen. While the installations produced in this way show impressive worlds of colors, one cannot discern any processing AI consciousness which according to the artist is busy dreaming. In his piece “Dvořák Dreams” (2023), the AI was fed with countless photos of Czech composer Antonín Dvořák and likewise with audio recordings of his compositions. In terms of images and sounds, the result is a huge, billowing entity that is not a creature in itself, only a form devoid of content.

This is perhaps quite logical that in a world filled with increasingly almost content-free images of yearning, such as artist collective Troika recently presented in their video piece “Buenavista” (2025) at SCHIRN. In the middle of it all a hairy robot that in the face of the countless artificially generated landscapes surrounding it, seems to become ever more restless only swiftly to squirm in exhausted ecstasy.

Refik Anadol in front of his work “Dvořák Dreams” at the Kennedy Center’s Reach
Elman Studio LLC/0xCollection/Kennedy Center, Image via washingtonpost.com